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Symfaunic (Feature Short)

I worked on this short for two years with a cohort of 13 people. I used the software's Maya for modeling and rigging the lyres, as well as animating. Houdini for the lyre break visual effect, and Pixar's RenderMan for lighting the climax of our film.

If you have more questions/specifications about what I did, please contact me!

If you have more questions/specifications about what I did, please contact me!